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Foresight founder, Gregg Shay produced the Cinefex Weekly
Update, for Cinefex. The weekly advertiser-based e-zine contained film
industry news, original articles and interviews
by Cinefex.
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Article
by Joe Fordham
If
glowing festive lights, wheezing steam locomotives and hordes
of dancing elves are your bag, Warner Brothers Pictures
and Sony Pictures Imageworks have a treat for you this Christmas
with their animated fantasy, The Polar Express. Based
on Chris Van Allsburg's children's book, the film marked
director Robert Zemeckis' ninth collaboration with Ken Ralston,
senior visual effects supervisor at Sony Pictures Imageworks.
Sharing credit with Jerome Chen, Ralston brought Van Allsburg's
book to life using Imagemotion, a new form of integrated
face and body motion performance capture, resulting in the
all-encompassing title 'imagery and animation by' in the
film's credits.
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The
technological feat was made all the more impressive
in the last months of production when the studio greenlit
an idea that had been brewing for the previous year:
to coincide the theatrical release of The Polar
Express with a large-format Imax presentation
-- expanding the film from standard 35-millimeter,
four-perforation format to Imax's 70-millimeter, 15-perforation
format, in stereoscopic 3D. "Bob Zemeckis and
his producing partner, Steve Starkey, hadn't originally
planned to use a 3D platform," remarked Greg
Foster, chairman and president of Imax Corporation's
filmed entertainment division. "But when Warner
Brothers and Castle Rock approached them, they said,
'Oh, my God, of course!' and kismet hit. Bob has always
loved to push the envelope, from a technology point
of view; this was family themed, which is where a
large part of our boxoffice comes from; it was a Warner
Brothers film, their sixth digitally mastered release;
and Imageworks' Imagemotion technology overlapped
quite organically into our DMR and 3D technology."
The
studio greenlit the large-format initiative after
producing a 3D film test using trailer imagery and,
as with previous digitally mastered releases, modified
the film's widescreen aspect ratio to format imagery
to the squarer Imax screen. "We tested images
cropped at 2.35:1 aspect ratio," said associate
producer Debbie Denise, "and it didn't feel like
a cheat because there was still so much to look at
on an 80-foot-tall screen."
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To
create the stereo imagery effect -- separate strips of film
for right and left eye, projected simultaneously and viewed
through polarized gasses -- Imageworks set up a team of
30 animators, led by visual effects producer John Clinton
and visual effects supervisor Jim Berney, to analyze stereo
options, which proved particularly effective in CG. "There
are reasons why 3D works better in CG than live-action,"
said Hugh Murray, Imax vice president for technical production.
"Depth of field is one of them. In the real world,
because of physical limitations of optics, cameras can't
see everything in focus at the same time. In CG, we can;
and in 3D we need everything to be sharp. Another reason
3D is more comfortable to watch in CG than live-action is
that cameras don't really exist in CG. They're just mathematical
entities. So we had complete freedom to do anything we liked
with the distance between the right and left-eye cameras
-- the interocular distance -- and that became an animate-able
parameter that we controlled constantly through the film."
Zemeckis'
cinematic style also enhanced depth effects. "CG animators
often use the equivalent of long lenses to avoid CG intersections,"
said Murray. "Bob didn't do that on this film. That
was very fortunate, because long lenses in 3D compress depth
in the same way that they compress perspective, and characters
end up with that 'cardboardy' look -- flatter than they
should be. Instead, Bob chose to use wide-angle lenses,
or appropriately-angled lenses, for all of his shots. That
gave characters real depth."
The
3D process did not require 2D matte paintings to be altered
for stereo effect. "The human visual system uses more
than binocular information to judge depth," Murray
explained. "We use both eyes to judge depth for objects
in proximity; but we found that if we set up a convincing
stereo environment, a two-dimensional background was still
convincing if it had the correct perspective. The viewer's
brain just built it into a scene."
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After
establishing ground rules for 3D, the Imax team worked
in parallel with the main Imageworks production to deconstruct
final approved shots as they rolled out of the production
pipeline. "We were like digital archeologists,"
remarked Jerome Chen. "We had to bring each shot
back online, unearth it, try to find out how we did it,
and then re-render and re-composite each shot for left
and right-eye perspectives, adjusting cameras to create
the right sense of depth and convergence. Going into a
digital artist's compositing script was like going through
their bedroom diary -- every person does it differently
and it's a mess because they never expect anybody to go
back and look at it. But once the Imax team had reconstructed
shots, the results were amazing. In some respects, this
should be the way everyone sees the movie, since it all
originated in 3D."
Imageworks
occasionally introduced new elements, giving steam and
smoke additional volumetric layers. Artists also refined
atmospheric effects by placing a spherical 'clipping zone'
around the camera. "We clipped effects at about three
feet apparent distance in the theater," said Hugh
Murray. "When snowflakes or sparks or any other effects
came out into the theater, we faded them before they came
too close to viewers to become annoying."
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Murray
met periodically with Imageworks and Zemeckis to
view gray-shaded animation for camera approval and
interocular adjustments. Shots were then rendered
with full lighting and projected on dual digital
projectors for stereo approval. Imageworks supplied
2K Cineon outputs, which Imax uprezzed to 4K and
then sharpened with pixel interpolation before scanning
laterally to 70-millimeter film, remastering the
film onto 800-pound reels for special venue theaters.
Despite
the immensity of the imagery, projected seven stories
high, the spectacle of The Polar Express
remained rooted in the charm of the source material.
"The essence of the book is never lost,"
affirmed Ken Ralston. "Bob didn't let the scope
of the film, or the size of his canvas, crush the
heart of the project."
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To
journey behind the visual effects of The Polar Express,
climb aboard Cinefex 100, this December. Copies
of this special 25th anniversary issue -- which also includes
a comprehensive assessment of the state of the art of
visual effects, plus a feature article on Lemony Snicket's
A Series of Unfortunate Events -- can be ordered here.
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Battle
Angel Alita: Appearing on National Public Radio's
Talk to the Nation on November 18, filmmaker
James Cameron publicized his upcoming 3D Imax documentary
Aliens of the Deep, and during the conversation
confirmed that his next project will be a feature
film adaptation of Yukito Kushiro's Japanese manga
comic Battle Angel Alita, about a broken
female battle robot found on a scrap heap and rebuilt
to become an avenging angel in a post-apocalyptic
future. The project is currently in shooting script
form. Cameron stated, "A couple of things that
will be interesting about this project - even
though it's a live-action film, the main character
will be done with CG animation. And the second thing
that's interesting is we're going to be shooting
it in 3D using the stereo imaging system that we've
been developing for the documentaries."
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Industrial
Light & Magic: The Hollywood Reporter
states Jim Morris, general manager of ILM for the
past 13 years and president of Lucas Digital for
11 years, is taking his leave of the Lucasfilm empire.
Replacing Morris will be Chrissie England, while
Glenn Kiser remains vice president and general manager
of Skywalker Sound. Both England and Kiser will
report to Micheline Chau, president of Lucasfilm
Limited. Morris is reportedly moving on to work
in animated film production.
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The
Polar Express: Reuters and The Hollywood
Reporter state the large-format stereoscopic
3D version of Warner Brothers Pictures' CG-animated
Christmas fantasy has taken a total of $6 million
in its first two weekends, outperforming all previous
Imax feature presentations, including the Harry
Potter, Spider-Man and Matrix sequels.
Imax Corporation's co-chief executive Brad Wechsler
indicates that the company hopes future Imax feature
releases will include Star Wars: Episode III
- Revenge of the Sith and Peter Jackson's upcoming
King Kong.
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Double
Edge Digital: This visual effects studio, based
in Glendale, California, reports it has been awarded
a slew of visual effects duties after a recent expansion.
Projects include Ask the Dust, a Cruise/Wagner
thriller written and directed by Robert Towne, with
special effects by John Stirber and visual effects
supervised by David Drzewiecki and Richard Kidd;
Minotaur, a horror film directed by Jonathon
English for Lions Gate Films; and Discovery Channel
and MorningStar Entertainment's historical documentary
series, Battleground: The Art of War. Double
Edge Digital was launched by its sister company,
E=mc2, after Double Edge Entertainment, a Taiwanese
consumer electronics manufacturer, purchased the
company. The studio recently expanded operations
to a 14,000 square foot premise in Glendale, and
is also setting up shop in Taipei, Taiwan.
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Harry
Potter 5: Variety announced David Yates
will direct Harry Potter and the Order of the
Phoenix, the fifth film in Warner Brothers'
ongoing series based on J.K. Rowling's teen wizard
novels. Yates previously directed the 1998 period
drama The Tichborne Claimant, and has also
helmed a number of television series, including
BBC TV's 2003 British political conspiracy thriller
State of Play and Granada Television's 2004
crime drama Sex Traffic. Order of the
Phoenix is scheduled to start production late
2005, aimed at a summer 2007 release.
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Fantastic
Four: Click
here to see the first official picture of Julian
McMahon as Marvel Comics' and Twentieth Century
Fox's superhero nemesis Doctor Doom, published in
Entertainment Weekly and presented online
by Superhero Hype.
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The
Watchmen: Ain't It Cool News reports Paul Greengrass,
director of The Bourne Supremacy, has replaced
Darren Aronofsky as director of Paramount Pictures'
upcoming adaptation of Alan Moore's 12-issue 1986
comic book.
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VFXBlog:
Click
here for an interview with one of our own --
Cinefex editor, Jody Duncan -- discussing the challenges
of editing and publishing the magazine, and some
of her all-time favorite issues.
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The
Evil Dead Redux: Variety reports Spider-Man
director Sam Raimi and his producing partners Robert
Tapert and Bruce Campbell are reteaming to produce
a remake of their 1981 cult horror film The Evil
Dead through Ghost House Pictures, the joint
venture of Raimi, Tapert and Senator International.
Raimi will not direct the remake. He was 22 years
old when he directed the original, starring Campbell
and a carload of teens who encounter demonic possession
and outlandish creature effects in a cabin in the
woods.
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Bat
Boy: Ain't it Cool News reports John Landis
will be directing a feature film adaptation of this
off-Broadway musical, written by Keythe Farley and
Brian Fleming, with music and lyrics by Brian Fleming.
The story is about a half-boy, half-bat creature
found in the woods in West Virginia and rocketed
to fame after his story appears as headlines in
the bastion of paranormal journalism, Weekly
World News. For more details about the original
stage production -- "the music, the passion,
the pointy ears" -- click
here.
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V
for Vendetta: Variety reports James McTeigue,
first assistant director of the Matrix films
and the last two Star Wars sequels, will
make his full-fledged directing debut with an adaptation
of this Alan Moore graphic novel. The story is set
in an alternate post-World War II England, following
a Nazi victory, where a terrorist freedom fighter
in a white porcelain mask wages a violent guerrilla
campaign against totalitarianism. Larry and Andy
Wachowski, creators of the Matrix trilogy,
will produce with Joel Silver for Warner Brothers.
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Escape
Awards: London digital animation school Escape
Studios announced it is seeking wannabe 2D, 3D and
computer games artists to enter a competition in
four categories -- CG environments, characters and
matte painting, 3D modeling and game play -- to
win work placements at UK digital effects studios.
The contest is sponsored by Aardman, Cinesite, The
Mill, Lionhead Studios and Alias in partnership
with 3D World, Computer Arts and CG Networks
publications. Deadline for entries is January 21,
2005. Click
here for more details.
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Charlotte's Web: Variety reports Nickelodeon
Films is joining Kerner Entertainment as producer
on this live-action/CG-animated adaptation of E.B.
White's 1952 children's book about an innocent 10-year-old
girl, an intelligent spider and a playful pig who
is destined to become part of a BLT. Screenwriters
Susannah Grant and Karey Kirkpatrick adapted the
novel, and director Gary Winick is scheduled to
start filming in January. IMDb states Nancy St.
John is visual effects producer.
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Doug
Chiang: Click
here for a Mac Observer interview with Doug
Chiang, co-production designer of The Polar Express
and veteran of Forrest Gump, Star Wars Episode
I: The Phantom Menace, Death Becomes Her and
The Matrix Revolutions. The article focuses
on Chiang's work creating his digitally rendered
multimedia tale Robota, which he co-authored
with science fiction author Orson Scott Card.
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Time
Keepers: Variety reports Working Title
Films has purchased this screenplay by novelist
Alex Garland, described as a scarier version of
the 1985 kiddy pirate adventure The Goonies.
Details about Garland's story are sketchy, but the
tale reportedly involves 'two boys who discover
that magic is real, and that they have a strange
role to play in the history of the world.'
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Toy
Story 3: Per The Hollywood Reporter,
Walt Disney Pictures is preparing a second sequel
to the feature that launched the CG-animated feature
revolution -- this time without Pixar Animation
Studio, its co-producer and the main creative force
behind Woody and Buzz Lightyear's first adventure.
The article states Disney is in the process of setting
up a digital animation facility in Glendale, California,
and Andrew Millstein -- head of Walt Disney Feature
Animation's former animation facility in Orlando,
Florida -- is recruiting animation staff. Pixar/Disney's
current co-production deal expires in 2005 with
the release of director John Lasseter's auto-racing
comedy Cars.
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Serenity:
Click
here for a ComingSoon.net report on a visit
to the set of writer/director Joss Whedon's science
fiction outer space adventure, based on his TV series
Firefly, due from Universal Pictures September
30, 2005. Zoic Studios is preparing visual effects.
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The
Hitchhiker's Guide to the Galaxy: In addition
to a fun teaser trailer and slideshow of conceptual
art that appears here
at Yahoo Movies, DouglasAdams.se has posted an article
here
with more details and three more intriguing conceptual
designs for this Touchstone Pictures adaptation
of science fiction author Douglas Adams' satirical
take on Life, the Universe and Everything. The film
is now in postproduction, with Angus Bickerton supervising
visual effects provided by Cinesite, Jim Henson's
Creature Shop and miniature effects supervisor Bill
Pearson. The film is scheduled to arrive, bravely,
in theaters May 6, 2005, shortly before the final
Star Wars film.
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Black Hole: Variety reports that Nu
Image is preparing a science fiction drama starring
Kristy Swanson and Judd Nels. The story -- which
bears no relationship to the Disney 1979 space adventure
of the same name -- concerns an experiment at the
Brookhaven National Laboratory on Long Island that
goes awry, resulting in the formation of a black
hole on Earth. Production is scheduled to begin
November 28, shooting in St. Louis, Missouri, with
a $3.5 million budget.
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Cinefex
Weekly Update courtesy of Cinefex ( November 23, 2004 )
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